Click or drag to resize

AnimationTreePlayerAnimationNodeSetFilterPath Method

If enable is true, the animation node with ID id turns off the track modifying the property at path. The modified node's children continue to animate.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AnimationNodeSetFilterPath(
	string id,
	NodePath path,
	bool enable
)

Parameters

id
Type: SystemString

[Missing <param name="id"/> documentation for "M:Godot.AnimationTreePlayer.AnimationNodeSetFilterPath(System.String,Godot.NodePath,System.Boolean)"]

path
Type: GodotNodePath

[Missing <param name="path"/> documentation for "M:Godot.AnimationTreePlayer.AnimationNodeSetFilterPath(System.String,Godot.NodePath,System.Boolean)"]

enable
Type: SystemBoolean

[Missing <param name="enable"/> documentation for "M:Godot.AnimationTreePlayer.AnimationNodeSetFilterPath(System.String,Godot.NodePath,System.Boolean)"]

See Also