AnimationTreePlayerBlend3NodeSetAmount Method |
Sets the blend amount of a Blend3 node given its name and value.
A Blend3 Node blends three animations (A, B-, B+) with the amount between -1 and 1.
At -1, output is input B-. From -1 to 0, the influence of B- gets lessened, the influence of A gets raised and the influence of B+ is 0. At 0, output is input A. From 0 to 1, the influence of A gets lessened, the influence of B+ gets raised and the influence of B+ is 0. At 1, output is input B+.
Namespace: Godot
public void Blend3NodeSetAmount( string id, float blend )
[Missing <param name="id"/> documentation for "M:Godot.AnimationTreePlayer.Blend3NodeSetAmount(System.String,System.Single)"]
[Missing <param name="blend"/> documentation for "M:Godot.AnimationTreePlayer.Blend3NodeSetAmount(System.String,System.Single)"]