AnimationTreePlayerBlend2NodeSetFilterPath Method |
If enable is true, the Blend2 node with name id turns off the track modifying the property at path. The modified node's children continue to animate.
Namespace: Godot
public void Blend2NodeSetFilterPath( string id, NodePath path, bool enable )
[Missing <param name="id"/> documentation for "M:Godot.AnimationTreePlayer.Blend2NodeSetFilterPath(System.String,Godot.NodePath,System.Boolean)"]
[Missing <param name="path"/> documentation for "M:Godot.AnimationTreePlayer.Blend2NodeSetFilterPath(System.String,Godot.NodePath,System.Boolean)"]
[Missing <param name="enable"/> documentation for "M:Godot.AnimationTreePlayer.Blend2NodeSetFilterPath(System.String,Godot.NodePath,System.Boolean)"]