VisualScriptCustomSignalSetArgumentType Method |
Change the type of a custom signal's argument.
Namespace: Godot
public void CustomSignalSetArgumentType( string name, int argidx, VariantType type )
[Missing <param name="name"/> documentation for "M:Godot.VisualScript.CustomSignalSetArgumentType(System.String,System.Int32,Godot.Variant.Type)"]
[Missing <param name="argidx"/> documentation for "M:Godot.VisualScript.CustomSignalSetArgumentType(System.String,System.Int32,Godot.Variant.Type)"]
[Missing <param name="type"/> documentation for "M:Godot.VisualScript.CustomSignalSetArgumentType(System.String,System.Int32,Godot.Variant.Type)"]