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VisualScriptCustomSignalSetArgumentName Method

Rename a custom signal's argument.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void CustomSignalSetArgumentName(
	string name,
	int argidx,
	string argname
)

Parameters

name
Type: SystemString

[Missing <param name="name"/> documentation for "M:Godot.VisualScript.CustomSignalSetArgumentName(System.String,System.Int32,System.String)"]

argidx
Type: SystemInt32

[Missing <param name="argidx"/> documentation for "M:Godot.VisualScript.CustomSignalSetArgumentName(System.String,System.Int32,System.String)"]

argname
Type: SystemString

[Missing <param name="argname"/> documentation for "M:Godot.VisualScript.CustomSignalSetArgumentName(System.String,System.Int32,System.String)"]

See Also