VisualScriptDataConnect Method |
Connect two data ports. The value of from_node's from_port would be fed into to_node's to_port.
Namespace: Godot
public void DataConnect( string func, int fromNode, int fromPort, int toNode, int toPort )
[Missing <param name="func"/> documentation for "M:Godot.VisualScript.DataConnect(System.String,System.Int32,System.Int32,System.Int32,System.Int32)"]
[Missing <param name="fromNode"/> documentation for "M:Godot.VisualScript.DataConnect(System.String,System.Int32,System.Int32,System.Int32,System.Int32)"]
[Missing <param name="fromPort"/> documentation for "M:Godot.VisualScript.DataConnect(System.String,System.Int32,System.Int32,System.Int32,System.Int32)"]
[Missing <param name="toNode"/> documentation for "M:Godot.VisualScript.DataConnect(System.String,System.Int32,System.Int32,System.Int32,System.Int32)"]
[Missing <param name="toPort"/> documentation for "M:Godot.VisualScript.DataConnect(System.String,System.Int32,System.Int32,System.Int32,System.Int32)"]