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VisualScriptSetInstanceBaseType Method

Set the base type of the script.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void SetInstanceBaseType(
	string type
)

Parameters

type
Type: SystemString

[Missing <param name="type"/> documentation for "M:Godot.VisualScript.SetInstanceBaseType(System.String)"]

See Also