VisualScriptCustomSignalGetArgumentType Method |
Get the type of a custom signal's argument.
Namespace: Godot
public VariantType CustomSignalGetArgumentType( string name, int argidx )
[Missing <param name="name"/> documentation for "M:Godot.VisualScript.CustomSignalGetArgumentType(System.String,System.Int32)"]
[Missing <param name="argidx"/> documentation for "M:Godot.VisualScript.CustomSignalGetArgumentType(System.String,System.Int32)"]
[Missing <returns> documentation for "M:Godot.VisualScript.CustomSignalGetArgumentType(System.String,System.Int32)"]