VisualScriptAddNode Method |
Add a node to a function of the VisualScript.
Namespace: Godot
public void AddNode( string func, int id, VisualScriptNode node, Vector2? position = null )
[Missing <param name="func"/> documentation for "M:Godot.VisualScript.AddNode(System.String,System.Int32,Godot.VisualScriptNode,System.Nullable{Godot.Vector2})"]
[Missing <param name="id"/> documentation for "M:Godot.VisualScript.AddNode(System.String,System.Int32,Godot.VisualScriptNode,System.Nullable{Godot.Vector2})"]
[Missing <param name="node"/> documentation for "M:Godot.VisualScript.AddNode(System.String,System.Int32,Godot.VisualScriptNode,System.Nullable{Godot.Vector2})"]