ObjectCall Method |
Calls the method on the object and returns the result. This method supports a variable number of arguments, so parameters are passed as a comma separated list. Example:
call("set", "position", Vector2(42.0, 0.0))
Note: In C#, the method name must be specified as snake_case if it is defined by a built-in Godot node. This doesn't apply to user-defined methods where you should use the same convention as in the C# source (typically PascalCase).
Namespace: Godot
public Object Call( string method, params Object[] args )
[Missing <param name="method"/> documentation for "M:Godot.Object.Call(System.String,System.Object[])"]
[Missing <param name="args"/> documentation for "M:Godot.Object.Call(System.String,System.Object[])"]
[Missing <returns> documentation for "M:Godot.Object.Call(System.String,System.Object[])"]