ObjectSet Method |
Assigns a new value to the given property. If the property does not exist, nothing will happen.
Note: In C#, the property name must be specified as snake_case if it is defined by a built-in Godot node. This doesn't apply to user-defined properties where you should use the same convention as in the C# source (typically PascalCase).
Namespace: Godot
public void Set( string property, Object value )
[Missing <param name="property"/> documentation for "M:Godot.Object.Set(System.String,System.Object)"]
[Missing <param name="value"/> documentation for "M:Godot.Object.Set(System.String,System.Object)"]