ObjectSetIndexed Method |
Assigns a new value to the property identified by the NodePath. The node path should be relative to the current object and can use the colon character (:) to access nested properties. Example:
set_indexed("position", Vector2(42, 0)) set_indexed("position:y", -10) print(position) # (42, -10)
Namespace: Godot
public void SetIndexed( NodePath property, Object value )
[Missing <param name="property"/> documentation for "M:Godot.Object.SetIndexed(Godot.NodePath,System.Object)"]
[Missing <param name="value"/> documentation for "M:Godot.Object.SetIndexed(Godot.NodePath,System.Object)"]