Click or drag to resize

SceneStateIsNodeInstancePlaceholder Method

Returns true if the node at idx is an InstancePlaceholder.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool IsNodeInstancePlaceholder(
	int idx
)

Parameters

idx
Type: SystemInt32

[Missing <param name="idx"/> documentation for "M:Godot.SceneState.IsNodeInstancePlaceholder(System.Int32)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.SceneState.IsNodeInstancePlaceholder(System.Int32)"]

See Also