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SceneStateGetConnectionMethod Method

Returns the method connected to the signal at idx.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public string GetConnectionMethod(
	int idx
)

Parameters

idx
Type: SystemInt32

[Missing <param name="idx"/> documentation for "M:Godot.SceneState.GetConnectionMethod(System.Int32)"]

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.SceneState.GetConnectionMethod(System.Int32)"]

See Also