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SceneStateGetNodeInstancePlaceholder Method

Returns the path to the represented scene file if the node at idx is an InstancePlaceholder.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public string GetNodeInstancePlaceholder(
	int idx
)

Parameters

idx
Type: SystemInt32

[Missing <param name="idx"/> documentation for "M:Godot.SceneState.GetNodeInstancePlaceholder(System.Int32)"]

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.SceneState.GetNodeInstancePlaceholder(System.Int32)"]

See Also