SceneStateGetNodeInstancePlaceholder Method |
Returns the path to the represented scene file if the node at idx is an InstancePlaceholder.
Namespace: Godot
public string GetNodeInstancePlaceholder( int idx )
[Missing <param name="idx"/> documentation for "M:Godot.SceneState.GetNodeInstancePlaceholder(System.Int32)"]
[Missing <returns> documentation for "M:Godot.SceneState.GetNodeInstancePlaceholder(System.Int32)"]