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SceneStateGetNodeInstance Method

Returns a PackedScene for the node at idx (i.e. the whole branch starting at this node, with its child nodes and resources), or null if the node is not an instance.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public PackedScene GetNodeInstance(
	int idx
)

Parameters

idx
Type: SystemInt32

[Missing <param name="idx"/> documentation for "M:Godot.SceneState.GetNodeInstance(System.Int32)"]

Return Value

Type: PackedScene

[Missing <returns> documentation for "M:Godot.SceneState.GetNodeInstance(System.Int32)"]

See Also