SceneStateGetNodeInstance Method |
Returns a PackedScene for the node at idx (i.e. the whole branch starting at this node, with its child nodes and resources), or null if the node is not an instance.
Namespace: Godot
public PackedScene GetNodeInstance( int idx )
[Missing <param name="idx"/> documentation for "M:Godot.SceneState.GetNodeInstance(System.Int32)"]
[Missing <returns> documentation for "M:Godot.SceneState.GetNodeInstance(System.Int32)"]