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SceneStateGetNodePropertyCount Method

Returns the number of exported or overridden properties for the node at idx.

The prop_idx argument used to query node property data in other get_node_property_* methods in the interval [0, get_node_property_count() - 1].

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public int GetNodePropertyCount(
	int idx
)

Parameters

idx
Type: SystemInt32

[Missing <param name="idx"/> documentation for "M:Godot.SceneState.GetNodePropertyCount(System.Int32)"]

Return Value

Type: Int32

[Missing <returns> documentation for "M:Godot.SceneState.GetNodePropertyCount(System.Int32)"]

See Also