SceneStateGetNodePropertyCount Method |
Returns the number of exported or overridden properties for the node at idx.
The prop_idx argument used to query node property data in other get_node_property_* methods in the interval [0, get_node_property_count() - 1].
Namespace: Godot
public int GetNodePropertyCount( int idx )
[Missing <param name="idx"/> documentation for "M:Godot.SceneState.GetNodePropertyCount(System.Int32)"]
[Missing <returns> documentation for "M:Godot.SceneState.GetNodePropertyCount(System.Int32)"]