SceneStateGetConnectionBinds Method |
Returns the list of bound parameters for the signal at idx.
Namespace: Godot
public Array GetConnectionBinds( int idx )
[Missing <param name="idx"/> documentation for "M:Godot.SceneState.GetConnectionBinds(System.Int32)"]
[Missing <returns> documentation for "M:Godot.SceneState.GetConnectionBinds(System.Int32)"]