Click or drag to resize

EditorInterfaceGetBaseControl Method

Returns the main container of Godot editor's window. For example, you can use it to retrieve the size of the container and place your controls accordingly.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public Control GetBaseControl()

Return Value

Type: Control

[Missing <returns> documentation for "M:Godot.EditorInterface.GetBaseControl"]

See Also