EditorInterfaceSaveSceneAs Method |
Saves the scene as a file at path.
Namespace: Godot
public void SaveSceneAs( string path, bool withPreview = true )
[Missing <param name="path"/> documentation for "M:Godot.EditorInterface.SaveSceneAs(System.String,System.Boolean)"]
[Missing <param name="withPreview"/> documentation for "M:Godot.EditorInterface.SaveSceneAs(System.String,System.Boolean)"]