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EditorInterfaceSaveSceneAs Method

Saves the scene as a file at path.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public void SaveSceneAs(
	string path,
	bool withPreview = true
)

Parameters

path
Type: SystemString

[Missing <param name="path"/> documentation for "M:Godot.EditorInterface.SaveSceneAs(System.String,System.Boolean)"]

withPreview (Optional)
Type: SystemBoolean

[Missing <param name="withPreview"/> documentation for "M:Godot.EditorInterface.SaveSceneAs(System.String,System.Boolean)"]

See Also