EditorInterfaceIsPluginEnabled Method |
Returns true if the specified plugin is enabled. The plugin name is the same as its directory name.
Namespace: Godot
public bool IsPluginEnabled( string plugin )
[Missing <param name="plugin"/> documentation for "M:Godot.EditorInterface.IsPluginEnabled(System.String)"]
[Missing <returns> documentation for "M:Godot.EditorInterface.IsPluginEnabled(System.String)"]