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EditorInterfaceIsPluginEnabled Method

Returns true if the specified plugin is enabled. The plugin name is the same as its directory name.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public bool IsPluginEnabled(
	string plugin
)

Parameters

plugin
Type: SystemString

[Missing <param name="plugin"/> documentation for "M:Godot.EditorInterface.IsPluginEnabled(System.String)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.EditorInterface.IsPluginEnabled(System.String)"]

See Also