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EditorInterfacePlayCustomScene Method

Plays the scene specified by its filepath.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public void PlayCustomScene(
	string sceneFilepath
)

Parameters

sceneFilepath
Type: SystemString

[Missing <param name="sceneFilepath"/> documentation for "M:Godot.EditorInterface.PlayCustomScene(System.String)"]

See Also