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EditorInterfaceInspectObject Method

Shows the given property on the given object in the editor's Inspector dock. If inspector_only is true, plugins will not attempt to edit object.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public void InspectObject(
	Object object,
	string forProperty = "",
	bool inspectorOnly = false
)

Parameters

object
Type: GodotObject

[Missing <param name="object"/> documentation for "M:Godot.EditorInterface.InspectObject(Godot.Object,System.String,System.Boolean)"]

forProperty (Optional)
Type: SystemString

[Missing <param name="forProperty"/> documentation for "M:Godot.EditorInterface.InspectObject(Godot.Object,System.String,System.Boolean)"]

inspectorOnly (Optional)
Type: SystemBoolean

[Missing <param name="inspectorOnly"/> documentation for "M:Godot.EditorInterface.InspectObject(Godot.Object,System.String,System.Boolean)"]

See Also