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EditorInterfaceGetSelectedPath Method

Returns the path of the directory currently selected in the FileSystemDock. If a file is selected, its base directory will be returned using String.get_base_dir instead.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public string GetSelectedPath()

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.EditorInterface.GetSelectedPath"]

See Also