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EditorInterfaceGetPlayingScene Method

Returns the name of the scene that is being played. If no scene is currently being played, returns an empty string.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public string GetPlayingScene()

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.EditorInterface.GetPlayingScene"]

See Also