SkeletonGetBoneCustomPose Method |
Returns the custom pose of the specified bone. Custom pose is applied on top of the rest pose.
Namespace: Godot
public Transform GetBoneCustomPose( int boneIdx )
[Missing <param name="boneIdx"/> documentation for "M:Godot.Skeleton.GetBoneCustomPose(System.Int32)"]
[Missing <returns> documentation for "M:Godot.Skeleton.GetBoneCustomPose(System.Int32)"]