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SkeletonPhysicalBonesStartSimulation Method

[Missing <summary> documentation for "M:Godot.Skeleton.PhysicalBonesStartSimulation(Godot.Collections.Array)"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void PhysicalBonesStartSimulation(
	Array bones = null
)

Parameters

bones (Optional)
Type: Godot.CollectionsArray
If the parameter is null, then the default value is new Godot.Collections.Array {}
See Also