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SkeletonGetBoneRest Method

Returns the rest transform for a bone bone_idx.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Transform GetBoneRest(
	int boneIdx
)

Parameters

boneIdx
Type: SystemInt32

[Missing <param name="boneIdx"/> documentation for "M:Godot.Skeleton.GetBoneRest(System.Int32)"]

Return Value

Type: Transform

[Missing <returns> documentation for "M:Godot.Skeleton.GetBoneRest(System.Int32)"]

See Also