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InputGetJoyGuid Method

Returns a SDL2-compatible device GUID on platforms that use gamepad remapping. Returns "Default Gamepad" otherwise.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static string GetJoyGuid(
	int device
)

Parameters

device
Type: SystemInt32

[Missing <param name="device"/> documentation for "M:Godot.Input.GetJoyGuid(System.Int32)"]

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.Input.GetJoyGuid(System.Int32)"]

See Also