InputGetJoyGuid Method |
Returns a SDL2-compatible device GUID on platforms that use gamepad remapping. Returns "Default Gamepad" otherwise.
Namespace: Godot
public static string GetJoyGuid( int device )
[Missing <param name="device"/> documentation for "M:Godot.Input.GetJoyGuid(System.Int32)"]
[Missing <returns> documentation for "M:Godot.Input.GetJoyGuid(System.Int32)"]