InputIsMouseButtonPressed Method |
Returns true if you are pressing the mouse button specified with ButtonList.
Namespace: Godot
public static bool IsMouseButtonPressed( int button )
[Missing <param name="button"/> documentation for "M:Godot.Input.IsMouseButtonPressed(System.Int32)"]
[Missing <returns> documentation for "M:Godot.Input.IsMouseButtonPressed(System.Int32)"]