InputAddJoyMapping Method |
Adds a new mapping entry (in SDL2 format) to the mapping database. Optionally update already connected devices.
Namespace: Godot
public static void AddJoyMapping( string mapping, bool updateExisting = false )
[Missing <param name="mapping"/> documentation for "M:Godot.Input.AddJoyMapping(System.String,System.Boolean)"]
[Missing <param name="updateExisting"/> documentation for "M:Godot.Input.AddJoyMapping(System.String,System.Boolean)"]