InputVibrateHandheld Method |
Vibrate Android and iOS devices.
Note: It needs VIBRATE permission for Android at export settings. iOS does not support duration.
Namespace: Godot
public static void VibrateHandheld( int durationMs = 500 )
[Missing <param name="durationMs"/> documentation for "M:Godot.Input.VibrateHandheld(System.Int32)"]