InputIsActionJustReleased Method |
Returns true when the user stops pressing the action event, meaning it's true only on the frame that the user released the button.
Namespace: Godot
public static bool IsActionJustReleased( string action )
[Missing <param name="action"/> documentation for "M:Godot.Input.IsActionJustReleased(System.String)"]
[Missing <returns> documentation for "M:Godot.Input.IsActionJustReleased(System.String)"]