Click or drag to resize

SurfaceToolAddBones Method

Specifies an array of bones to use for the next vertex. bones must contain 4 integers.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AddBones(
	int[] bones
)

Parameters

bones
Type: SystemInt32

[Missing <param name="bones"/> documentation for "M:Godot.SurfaceTool.AddBones(System.Int32[])"]

See Also