SurfaceToolAddNormal Method |
Specifies a normal to use for the next vertex. If every vertex needs to have this information set and you fail to submit it for the first vertex, this information may not be used at all.
Namespace: Godot
public void AddNormal( Vector3 normal )
[Missing <param name="normal"/> documentation for "M:Godot.SurfaceTool.AddNormal(Godot.Vector3)"]