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SurfaceToolAddNormal Method

Specifies a normal to use for the next vertex. If every vertex needs to have this information set and you fail to submit it for the first vertex, this information may not be used at all.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AddNormal(
	Vector3 normal
)

Parameters

normal
Type: GodotVector3

[Missing <param name="normal"/> documentation for "M:Godot.SurfaceTool.AddNormal(Godot.Vector3)"]

See Also