SurfaceToolAddWeights Method |
Specifies weight values to use for the next vertex. weights must contain 4 values. If every vertex needs to have this information set and you fail to submit it for the first vertex, this information may not be used at all.
Namespace: Godot
public void AddWeights( float[] weights )
[Missing <param name="weights"/> documentation for "M:Godot.SurfaceTool.AddWeights(System.Single[])"]