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SurfaceToolBegin Method

Called before adding any vertices. Takes the primitive type as an argument (e.g. ).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void Begin(
	MeshPrimitiveType primitive
)

Parameters

primitive
Type: GodotMeshPrimitiveType

[Missing <param name="primitive"/> documentation for "M:Godot.SurfaceTool.Begin(Godot.Mesh.PrimitiveType)"]

See Also