Click or drag to resize

SurfaceToolAddSmoothGroup Method

Specifies whether the current vertex (if using only vertex arrays) or current index (if also using index arrays) should use smooth normals for normal calculation.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AddSmoothGroup(
	bool smooth
)

Parameters

smooth
Type: SystemBoolean

[Missing <param name="smooth"/> documentation for "M:Godot.SurfaceTool.AddSmoothGroup(System.Boolean)"]

See Also