SurfaceToolCommitToArrays Method |
Commits the data to the same format used by AddSurfaceFromArrays(MeshPrimitiveType, Array, Array, UInt32). This way you can further process the mesh data using the ArrayMesh API.
Namespace: Godot
public Array CommitToArrays()
[Missing <returns> documentation for "M:Godot.SurfaceTool.CommitToArrays"]