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TileSetTileSetLightOccluder Method

Sets a light occluder for the tile.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void TileSetLightOccluder(
	int id,
	OccluderPolygon2D lightOccluder
)

Parameters

id
Type: SystemInt32

[Missing <param name="id"/> documentation for "M:Godot.TileSet.TileSetLightOccluder(System.Int32,Godot.OccluderPolygon2D)"]

lightOccluder
Type: GodotOccluderPolygon2D

[Missing <param name="lightOccluder"/> documentation for "M:Godot.TileSet.TileSetLightOccluder(System.Int32,Godot.OccluderPolygon2D)"]

See Also