TileSetTileGetOccluderOffset Method |
Returns the offset of the tile's light occluder.
Namespace: Godot
public Vector2 TileGetOccluderOffset( int id )
[Missing <param name="id"/> documentation for "M:Godot.TileSet.TileGetOccluderOffset(System.Int32)"]
[Missing <returns> documentation for "M:Godot.TileSet.TileGetOccluderOffset(System.Int32)"]