TileSetTileSetRegion Method |
Sets the tile's sub-region in the texture. This is common in texture atlases.
Namespace: Godot
public void TileSetRegion( int id, Rect2 region )
[Missing <param name="id"/> documentation for "M:Godot.TileSet.TileSetRegion(System.Int32,Godot.Rect2)"]
[Missing <param name="region"/> documentation for "M:Godot.TileSet.TileSetRegion(System.Int32,Godot.Rect2)"]