TileSetTileGetShapes Method |
Returns an array of dictionaries describing the tile's shapes.
Dictionary structure in the array returned by this method:
{ "autotile_coord": Vector2, "one_way": bool, "one_way_margin": int, "shape": CollisionShape2D, "shape_transform": Transform2D, }
Namespace: Godot
public Array TileGetShapes( int id )
[Missing <param name="id"/> documentation for "M:Godot.TileSet.TileGetShapes(System.Int32)"]
[Missing <returns> documentation for "M:Godot.TileSet.TileGetShapes(System.Int32)"]