TileSetTileGetShapes Method |
Returns an array of dictionaries describing the tile's shapes.
Dictionary structure in the array returned by this method:
{
"autotile_coord": Vector2,
"one_way": bool,
"one_way_margin": int,
"shape": CollisionShape2D,
"shape_transform": Transform2D,
}Namespace: Godot
public Array TileGetShapes( int id )
[Missing <param name="id"/> documentation for "M:Godot.TileSet.TileGetShapes(System.Int32)"]
[Missing <returns> documentation for "M:Godot.TileSet.TileGetShapes(System.Int32)"]