TileSetTileGetShapes Method | 
Returns an array of dictionaries describing the tile's shapes.
Dictionary structure in the array returned by this method:
{
    "autotile_coord": Vector2,
    "one_way": bool,
    "one_way_margin": int,
    "shape": CollisionShape2D,
    "shape_transform": Transform2D,
}Namespace: Godot
public Array TileGetShapes( int id )
[Missing <param name="id"/> documentation for "M:Godot.TileSet.TileGetShapes(System.Int32)"]
[Missing <returns> documentation for "M:Godot.TileSet.TileGetShapes(System.Int32)"]