Click or drag to resize

TileSetAutotileSetZIndex Method

Sets the drawing index of the subtile from an atlas/autotile given its coordinates.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AutotileSetZIndex(
	int id,
	Vector2 coord,
	int zIndex
)

Parameters

id
Type: SystemInt32

[Missing <param name="id"/> documentation for "M:Godot.TileSet.AutotileSetZIndex(System.Int32,Godot.Vector2,System.Int32)"]

coord
Type: GodotVector2

[Missing <param name="coord"/> documentation for "M:Godot.TileSet.AutotileSetZIndex(System.Int32,Godot.Vector2,System.Int32)"]

zIndex
Type: SystemInt32

[Missing <param name="zIndex"/> documentation for "M:Godot.TileSet.AutotileSetZIndex(System.Int32,Godot.Vector2,System.Int32)"]

See Also