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Physics2DServerSetActive Method

Activates or deactivates the 2D physics engine.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void SetActive(
	bool active
)

Parameters

active
Type: SystemBoolean

[Missing <param name="active"/> documentation for "M:Godot.Physics2DServer.SetActive(System.Boolean)"]

See Also