Physics2DServerAreaRemoveShape Method |
Removes a shape from an area. It does not delete the shape, so it can be reassigned later.
Namespace: Godot
public static void AreaRemoveShape( RID area, int shapeIdx )
[Missing <param name="area"/> documentation for "M:Godot.Physics2DServer.AreaRemoveShape(Godot.RID,System.Int32)"]
[Missing <param name="shapeIdx"/> documentation for "M:Godot.Physics2DServer.AreaRemoveShape(Godot.RID,System.Int32)"]