Physics2DServerAreaGetShapeTransform Method |
Returns the transform matrix of a shape within an area.
Namespace: Godot
public static Transform2D AreaGetShapeTransform( RID area, int shapeIdx )
[Missing <param name="area"/> documentation for "M:Godot.Physics2DServer.AreaGetShapeTransform(Godot.RID,System.Int32)"]
[Missing <param name="shapeIdx"/> documentation for "M:Godot.Physics2DServer.AreaGetShapeTransform(Godot.RID,System.Int32)"]
[Missing <returns> documentation for "M:Godot.Physics2DServer.AreaGetShapeTransform(Godot.RID,System.Int32)"]