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Physics2DServerFreeRid Method

Destroys any of the objects created by Physics2DServer. If the RID passed is not one of the objects that can be created by Physics2DServer, an error will be sent to the console.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void FreeRid(
	RID rid
)

Parameters

rid
Type: GodotRID

[Missing <param name="rid"/> documentation for "M:Godot.Physics2DServer.FreeRid(Godot.RID)"]

See Also