Physics2DServerSpaceSetActive Method |
Marks a space as active. It will not have an effect, unless it is assigned to an area or body.
Namespace: Godot
public static void SpaceSetActive( RID space, bool active )
[Missing <param name="space"/> documentation for "M:Godot.Physics2DServer.SpaceSetActive(Godot.RID,System.Boolean)"]
[Missing <param name="active"/> documentation for "M:Godot.Physics2DServer.SpaceSetActive(Godot.RID,System.Boolean)"]