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Physics2DServerSpaceSetActive Method

Marks a space as active. It will not have an effect, unless it is assigned to an area or body.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void SpaceSetActive(
	RID space,
	bool active
)

Parameters

space
Type: GodotRID

[Missing <param name="space"/> documentation for "M:Godot.Physics2DServer.SpaceSetActive(Godot.RID,System.Boolean)"]

active
Type: SystemBoolean

[Missing <param name="active"/> documentation for "M:Godot.Physics2DServer.SpaceSetActive(Godot.RID,System.Boolean)"]

See Also