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Physics2DServerSpaceGetDirectState Method

Returns the state of a space, a Physics2DDirectSpaceState. This object can be used to make collision/intersection queries.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static Physics2DDirectSpaceState SpaceGetDirectState(
	RID space
)

Parameters

space
Type: GodotRID

[Missing <param name="space"/> documentation for "M:Godot.Physics2DServer.SpaceGetDirectState(Godot.RID)"]

Return Value

Type: Physics2DDirectSpaceState

[Missing <returns> documentation for "M:Godot.Physics2DServer.SpaceGetDirectState(Godot.RID)"]

See Also