Physics2DServerSpaceGetDirectState Method |
Returns the state of a space, a Physics2DDirectSpaceState. This object can be used to make collision/intersection queries.
Namespace: Godot
public static Physics2DDirectSpaceState SpaceGetDirectState( RID space )
[Missing <param name="space"/> documentation for "M:Godot.Physics2DServer.SpaceGetDirectState(Godot.RID)"]
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